Wednesday, 4 January 2012

Pokemon Black and White: Noble Victories, Cards 01 to 10

Key to Energy Abbreviations:
G = Grass Energy
F = Fire Energy
W = Water Energy
L = Lightning Energy
P = Psychic Energy
Fi = Fighting Energy
D = Darkness Energy
M = Metal Energy
C = Colourless

01 - Sewaddle


GC Leaf Boomerang 20x
Flip 2 coins. This attack does 20 damage times the number of heads.








02 - Swadloon


G Tackle 20

CC String Shot 20
Flip a coin. If heads, the Defending Pokemon is now Paralyzed.






03 - Leavanny


Ability - Leaf Tailor
Each of your Pokemon that has Energy attached to it has no Weakness

GCC Cutting Arm 40+
Flip 2 coins. This attack does 20 more damage for each heads.





04 - Petilil


C Ram 10

GC Absorb 10
Heal 10 damage from this Pokemon.






05 - Lilligant


G Aromax
Heal all damage from 1 of your Benched Pokemon.

GC Windmill
Switch this Pokemon with 1 of your Benched Pokemon.





06 - Dweeble


C Withdraw
Flip a coin. If headsm prevent all damage done to this Pokemon by attacks during your opponent's next turn.

GC Slash 20





07 - Crustle


GC X-Scissor 20+
Flip a coin. If heads, this attack does 50 more damage.

GCC Reckless Charge 80
This Pokemon does 10 damage to itself.





08 - Karrablast


C Mysterious Evolution
If Shelmet is in play, search your deck for a card that evolves from this Pokemon and put it onto this Pokemon. (This counts as evolving this Pokemon). Shuffle your deck afterwards.

CC - Fury Attack 10x
Flip 3 coins. This attack does 10 damage times the number of heads.



09 - Foongus


G Rollout 10









10 - Amoonguss


G Toxic
The Defending Pokemon is now Poisoned. Put 2 damage counters instead of 1 on that Pokemon between turns.

CC Body Slam 30
Flip a coin. If heads, the Defending Pokemon is now Paralyzed.

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